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Craft Member List
This is the complete list of members for
Craft
, including all inherited members.
Craft
()
Craft
GameObject
()
GameObject
getBillboardSet
() const
GameObject
[virtual]
getCollisionShape
()
GameObject
getEngineThrustBackward
()
Craft
getEngineThrustForward
()
Craft
getEngineTurnForce
()
Craft
getEntity
() const
GameObject
[virtual]
getFalseFriction
()
Craft
getFriction
() const
GameObject
getID
() const
GameObject
getManual
() const
GameObject
getMass
() const
GameObject
getMoveable
() const
GameObject
getMoveSpeed
()
GameObject
getName
() const
GameObject
[virtual]
getPhysical
()
GameObject
getRestitution
() const
GameObject
getRigidBody
()
GameObject
getScale
()
GameObject
getSceneNode
() const
GameObject
[virtual]
getThrustBackward
()
Craft
getThrustForward
()
Craft
getTurnForce
()
Craft
getType
()
GameObject
getVector
()
GameObject
[virtual]
m_balancer
Craft
[protected]
m_billboardSet
GameObject
[protected]
m_collisionShape
GameObject
[protected]
m_constraintUpright
Craft
[protected]
m_currentTrackSection
Craft
[protected]
m_engineThrustBackward
Craft
[protected]
m_engineThrustBackwardDefault
Craft
[protected]
m_engineThrustForward
Craft
[protected]
m_engineThrustForwardDefault
Craft
[protected]
m_engineTurnForce
Craft
[protected]
m_engineTurnForceDefault
Craft
[protected]
m_entity
GameObject
[protected]
m_falseFriction
Craft
[protected]
m_falseFrictionDefault
Craft
[protected]
m_friction
GameObject
[protected]
m_frontVector
GameObject
[protected]
m_heightCurrent
Craft
[protected]
m_heightDamp
Craft
[protected]
m_heightDesired
Craft
[protected]
m_heightLast
Craft
[protected]
m_heightLoseContact
Craft
[protected]
m_heightSpring
Craft
[protected]
m_ID
GameObject
[protected]
m_lastMotion
GameObject
[protected]
m_manual
GameObject
[protected]
m_mass
GameObject
[protected]
m_moveable
GameObject
[protected]
m_moveSpeed
GameObject
[protected]
m_name
GameObject
[protected]
m_physical
GameObject
[protected]
m_rayCast
Craft
[protected]
m_restitution
GameObject
[protected]
m_rigidBody
GameObject
[protected]
m_scale
GameObject
[protected]
m_sceneNode
GameObject
[protected]
m_selected
SelectableObject
[protected]
m_selfRightRate
Craft
[protected]
m_thrustBackward
Craft
[protected]
m_thrustBackwardDefault
Craft
[protected]
m_thrustForward
Craft
[protected]
m_thrustForwardDefault
Craft
[protected]
m_trackDecalColour
Craft
[protected]
m_trackDecalName
Craft
[protected]
m_trackMaterialName
Craft
[protected]
m_trackProjectFrustum
Craft
[protected]
m_trackProjectNode
Craft
[protected]
m_trackRelativeUp
Craft
[protected]
m_turnCompensation
Craft
[protected]
m_turnForce
Craft
[protected]
m_turnForceDefault
Craft
[protected]
m_turnForcePosition
Craft
[protected]
m_type
GameObject
[protected]
m_upVector
GameObject
[protected]
m_vector
GameObject
[protected]
m_vehicle
Craft
[protected]
m_vehicleRayCaster
Craft
[protected]
m_vehicleTuning
Craft
[protected]
m_wallDecalColour
Craft
[protected]
m_wallDecalName
Craft
[protected]
m_wallMaterialName
Craft
[protected]
m_wallProjectFrustum
Craft
[protected]
m_wallProjectNode
Craft
[protected]
m_wheelCollisionShape
Craft
[protected]
makePhysical
()
Craft
[virtual]
makePhysicalConcave
()
GameObject
[virtual]
move
(Ogre::Real _time)
Craft
[virtual]
projectDecal
()
Craft
s_nextID
SelectableObject
[protected, static]
SelectableObject
()
SelectableObject
setAny
()
SelectableObject
[virtual]
setBillboardSet
(Ogre::BillboardSet *_val)
GameObject
[virtual]
setCollisionShape
(OgreBulletCollisions::CollisionShape *_val)
GameObject
setEngineThrustBackward
(Ogre::Real &_val)
Craft
setEngineThrustForward
(Ogre::Real &_val)
Craft
setEngineTurnForce
(Ogre::Real &_val)
Craft
setEntity
(Ogre::Entity *_val)
GameObject
[virtual]
setFalseFriction
(Ogre::Real &_val)
Craft
setFriction
(const Ogre::Real &_val)
GameObject
setID
()
GameObject
[protected, virtual]
setManual
(Ogre::ManualObject *_val)
GameObject
setMass
(const Ogre::Real &_val)
GameObject
setMoveable
(const bool _val)
GameObject
setMoveSpeed
(const Ogre::Real &_val)
GameObject
setName
(const std::string &_val)
GameObject
[virtual]
setRestitution
(const Ogre::Real &_val)
GameObject
setRigidBody
(OgreBulletDynamics::RigidBody *_val)
GameObject
setScale
(const Ogre::Real &_val)
GameObject
setSceneNode
(Ogre::SceneNode *_val)
GameObject
[virtual]
setSelected
(const bool _val)
SelectableObject
[virtual]
setThrustBackward
(Ogre::Real &_val)
Craft
setThrustForward
(Ogre::Real &_val)
Craft
setTurnForce
(Ogre::Real &_val)
Craft
setVector
(const Ogre::Vector3 &_val)
GameObject
[virtual]
tryResetPosition
()
Craft
[virtual]
~GameObject
()
GameObject
~SelectableObject
()
SelectableObject
[inline]
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