Craft Member List

This is the complete list of members for Craft, including all inherited members.
Craft()Craft
GameObject()GameObject
getBillboardSet() const GameObject [virtual]
getCollisionShape()GameObject
getEngineThrustBackward()Craft
getEngineThrustForward()Craft
getEngineTurnForce()Craft
getEntity() const GameObject [virtual]
getFalseFriction()Craft
getFriction() const GameObject
getID() const GameObject
getManual() const GameObject
getMass() const GameObject
getMoveable() const GameObject
getMoveSpeed()GameObject
getName() const GameObject [virtual]
getPhysical()GameObject
getRestitution() const GameObject
getRigidBody()GameObject
getScale()GameObject
getSceneNode() const GameObject [virtual]
getThrustBackward()Craft
getThrustForward()Craft
getTurnForce()Craft
getType()GameObject
getVector()GameObject [virtual]
m_balancerCraft [protected]
m_billboardSetGameObject [protected]
m_collisionShapeGameObject [protected]
m_constraintUprightCraft [protected]
m_currentTrackSectionCraft [protected]
m_engineThrustBackwardCraft [protected]
m_engineThrustBackwardDefaultCraft [protected]
m_engineThrustForwardCraft [protected]
m_engineThrustForwardDefaultCraft [protected]
m_engineTurnForceCraft [protected]
m_engineTurnForceDefaultCraft [protected]
m_entityGameObject [protected]
m_falseFrictionCraft [protected]
m_falseFrictionDefaultCraft [protected]
m_frictionGameObject [protected]
m_frontVectorGameObject [protected]
m_heightCurrentCraft [protected]
m_heightDampCraft [protected]
m_heightDesiredCraft [protected]
m_heightLastCraft [protected]
m_heightLoseContactCraft [protected]
m_heightSpringCraft [protected]
m_IDGameObject [protected]
m_lastMotionGameObject [protected]
m_manualGameObject [protected]
m_massGameObject [protected]
m_moveableGameObject [protected]
m_moveSpeedGameObject [protected]
m_nameGameObject [protected]
m_physicalGameObject [protected]
m_rayCastCraft [protected]
m_restitutionGameObject [protected]
m_rigidBodyGameObject [protected]
m_scaleGameObject [protected]
m_sceneNodeGameObject [protected]
m_selectedSelectableObject [protected]
m_selfRightRateCraft [protected]
m_thrustBackwardCraft [protected]
m_thrustBackwardDefaultCraft [protected]
m_thrustForwardCraft [protected]
m_thrustForwardDefaultCraft [protected]
m_trackDecalColourCraft [protected]
m_trackDecalNameCraft [protected]
m_trackMaterialNameCraft [protected]
m_trackProjectFrustumCraft [protected]
m_trackProjectNodeCraft [protected]
m_trackRelativeUpCraft [protected]
m_turnCompensationCraft [protected]
m_turnForceCraft [protected]
m_turnForceDefaultCraft [protected]
m_turnForcePositionCraft [protected]
m_typeGameObject [protected]
m_upVectorGameObject [protected]
m_vectorGameObject [protected]
m_vehicleCraft [protected]
m_vehicleRayCasterCraft [protected]
m_vehicleTuningCraft [protected]
m_wallDecalColourCraft [protected]
m_wallDecalNameCraft [protected]
m_wallMaterialNameCraft [protected]
m_wallProjectFrustumCraft [protected]
m_wallProjectNodeCraft [protected]
m_wheelCollisionShapeCraft [protected]
makePhysical()Craft [virtual]
makePhysicalConcave()GameObject [virtual]
move(Ogre::Real _time)Craft [virtual]
projectDecal()Craft
s_nextIDSelectableObject [protected, static]
SelectableObject()SelectableObject
setAny()SelectableObject [virtual]
setBillboardSet(Ogre::BillboardSet *_val)GameObject [virtual]
setCollisionShape(OgreBulletCollisions::CollisionShape *_val)GameObject
setEngineThrustBackward(Ogre::Real &_val)Craft
setEngineThrustForward(Ogre::Real &_val)Craft
setEngineTurnForce(Ogre::Real &_val)Craft
setEntity(Ogre::Entity *_val)GameObject [virtual]
setFalseFriction(Ogre::Real &_val)Craft
setFriction(const Ogre::Real &_val)GameObject
setID()GameObject [protected, virtual]
setManual(Ogre::ManualObject *_val)GameObject
setMass(const Ogre::Real &_val)GameObject
setMoveable(const bool _val)GameObject
setMoveSpeed(const Ogre::Real &_val)GameObject
setName(const std::string &_val)GameObject [virtual]
setRestitution(const Ogre::Real &_val)GameObject
setRigidBody(OgreBulletDynamics::RigidBody *_val)GameObject
setScale(const Ogre::Real &_val)GameObject
setSceneNode(Ogre::SceneNode *_val)GameObject [virtual]
setSelected(const bool _val)SelectableObject [virtual]
setThrustBackward(Ogre::Real &_val)Craft
setThrustForward(Ogre::Real &_val)Craft
setTurnForce(Ogre::Real &_val)Craft
setVector(const Ogre::Vector3 &_val)GameObject [virtual]
tryResetPosition()Craft [virtual]
~GameObject()GameObject
~SelectableObject()SelectableObject [inline]
Generated on Fri Aug 20 08:28:49 2010 for VecTRacer by  doxygen 1.6.3