addModel(const std::string &_name, const std::string &_mesh) | Models | |
addModel(const std::string &_name, const std::string &_mesh, const std::string &_texture) | Models | |
draw(std::string _name) const | Models | |
getModel(std::string _name) | Models | |
m_models | Models | [private] |
Models() | Models | [inline] |
~Models() | Models |