a basic Environment class which processes everything for the agents More...
#include <Python.h>
#include <ngl/Camera.h>
#include <ngl/Vec3.h>
#include <ngl/Colour.h>
#include <list>
#include <ngl/Obj.h>
#include <ngl/TransformStack.h>
#include <ngl/VAOPrimitives.h>
#include "GridNodes.h"
#include "Agent.h"
#include "Map.h"
#include "Models.h"
#include "Parser.h"
#include "GraphEdge.h"
#include "Graph.h"
#include <pthread.h>
#include <unistd.h>
#include "AIagent.h"
#include "UserAgent.h"
#include "GameEntity.h"
Go to the source code of this file.
Classes | |
struct | face |
class | Environment |
the variables and methods that a Environment contains put in this file More... |
a basic Environment class which processes everything for the agents
Definition in file Environment.h.