Eulerian Smoke Simulation on the GPU
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CAYLEY enum value (defined in Obstacle) | Obstacle | |
createObject(SurfaceType _surfaceType) | Obstacle | |
getResX() const | Obstacle | [inline] |
getResY() const | Obstacle | [inline] |
getResZ() const | Obstacle | [inline] |
getSimData() const | Obstacle | [inline] |
getTexture() const | Obstacle | [inline] |
NONE enum value (defined in Obstacle) | Obstacle | |
Obstacle(int _resX, int _resY, int _resZ, int _samplerIndex) | Obstacle | |
SPHERE enum value (defined in Obstacle) | Obstacle | |
SurfaceType enum name (defined in Obstacle) | Obstacle | |
TORUS enum value (defined in Obstacle) | Obstacle | |
~Obstacle() | Obstacle |