, including all inherited members.
DENSITY enum value (defined in FluidEngine) | FluidEngine | |
drawContainer(ngl::TransformStack &_transformStack) | FluidEngine | |
drawMesh(RenderField _field, ngl::TransformStack &_transformStack) | FluidEngine | |
drawObstacles(ngl::TransformStack &_transformStack) | FluidEngine | |
drawSlice(RenderField _field, ngl::TransformStack &_transformStack) | FluidEngine | |
FluidEngine(int _simResX, int _simResY, int _simResZ) | FluidEngine | |
getGasSolver() const | FluidEngine | [inline] |
getSimResX() const | FluidEngine | [inline] |
getSimResY() const | FluidEngine | [inline] |
getSimResZ() const | FluidEngine | [inline] |
init() | FluidEngine | |
passViewProjectionMatrix(ngl::Matrix _modelView, ngl::Matrix _projection) | FluidEngine | |
PRESSURE enum value (defined in FluidEngine) | FluidEngine | |
RenderField enum name (defined in FluidEngine) | FluidEngine | |
resetResolution() | FluidEngine | |
setAmbientTemperature(float _ambientTemperature) | FluidEngine | [inline] |
setBuoyancyDirection(float _dirX, float _dirY, float _dirZ) | FluidEngine | [inline] |
setBuoyancyLift(float _buoyancyLift) | FluidEngine | [inline] |
setCellSize(float _cellSize) | FluidEngine | [inline] |
setDensityDissipation(float _densityDissipation) | FluidEngine | [inline] |
setGasWeight(float _gasWeight) | FluidEngine | [inline] |
setImpulseDensity(float _impulseDensity) | FluidEngine | [inline] |
setImpulsePosition(float _posX, float _posY, float _posZ) | FluidEngine | [inline] |
setImpulseTemperature(float _impulseTemperature) | FluidEngine | [inline] |
setIsoLevel(float _isoLevel) | FluidEngine | |
setMeshColour(float _r, float _g, float _b) | FluidEngine | |
setMeshingMethod(int _meshingMethod) | FluidEngine | |
setNoiseDrivingFunc(int _funcIndexX, int _funcIndexY, int _funcIndexZ) | FluidEngine | [inline] |
setNoiseVariance(float _noiseVarianceX, float _noiseVarianceY, float _noiseVarianceZ) | FluidEngine | [inline] |
setObstacleGeometry(int _geoIndex) | FluidEngine | |
setPoissonIterations(int _numPoissonIterations) | FluidEngine | [inline] |
setSamplingChannel(int _channelIndex) | FluidEngine | |
setSliceOpacity(float _opacity) | FluidEngine | |
setSlicePos(int _slicePos) | FluidEngine | |
setSplatRadius(float _splatRadius) | FluidEngine | [inline] |
setTemperatureDissipation(float _temperatureDissipation) | FluidEngine | [inline] |
setTimestep(float _timestep) | FluidEngine | [inline] |
setVelocityDissipation(float _velocityDissipation) | FluidEngine | [inline] |
TEMPERATURE enum value (defined in FluidEngine) | FluidEngine | |
togglePeriodicNoise(bool _enablePeriodicNoise) | FluidEngine | [inline] |
updateOutputs() | FluidEngine | |
VELOCITY enum value (defined in FluidEngine) | FluidEngine | |
~FluidEngine() | FluidEngine | |