, including all inherited members.
acquireGLObject(const char *_memObjName, cl_uint _deviceIndex=0) | ComputeEngine | |
barrier(cl_uint _deviceIndex=0) | ComputeEngine | |
ComputeEngine() | ComputeEngine | |
connect(DeviceType _deviceType=DEVICE_TYPE_ALL, unsigned int _count=1, bool _useOpenGLContext=false) | ComputeEngine | |
copyBufferToBuffer(const char *_sourceBufferName, const char *_destinationBufferName, cl_uint _deviceIndex, size_t _sourceOffset, size_t _destinationOffset, size_t _bytes) | ComputeEngine | |
copyBufferToBuffer(cl_mem _sourceBuffer, cl_mem _destinationBuffer, cl_uint _deviceIndex, size_t _sourceOffset, size_t _destinationOffset, size_t _bytes) | ComputeEngine | |
copyBufferToImage(const char *_bufferName, const char *_imageName, cl_uint _deviceIndex, size_t _bufferOffset, cl_uint _x, cl_uint _y, cl_uint _z, cl_uint _width, cl_uint _height, cl_uint _depth) | ComputeEngine | |
copyBufferToImage(cl_mem _buffer, cl_mem _image, cl_uint _deviceIndex, size_t _bufferOffset, cl_uint _x, cl_uint _y, cl_uint _z, cl_uint _width, cl_uint _height, cl_uint _depth) | ComputeEngine | |
copyImageToBuffer(const char *_bufferName, const char *_imageName, cl_uint _deviceIndex, cl_uint _x, cl_uint _y, cl_uint _z, cl_uint _width, cl_uint _height, cl_uint _depth, size_t _bufferOffset) | ComputeEngine | |
copyImageToBuffer(cl_mem _buffer, cl_mem _image, cl_uint _deviceIndex, cl_uint _x, cl_uint _y, cl_uint _z, cl_uint _width, cl_uint _height, cl_uint _depth, size_t _bufferOffset) | ComputeEngine | |
createBuffer(const char *_memObjName, cl_mem_flags _memFlags, size_t _bytes, void *_data) | ComputeEngine | |
createGLBufferReference(const char *_memObjName, cl_mem_flags _memFlags, cl_uint _bufferId) | ComputeEngine | |
createGLRenderBufferReference(const char *_memObjName, cl_mem_flags _memFlags, GLuint _rboId) | ComputeEngine | |
createGLTexture2DReference(const char *_memObjName, cl_mem_flags _memFlags, GLenum _target, GLint _mipLevel, GLuint _textureId) | ComputeEngine | |
createGLTexture3DReference(const char *_memObjName, cl_mem_flags _memFlags, GLenum _target, GLint _mipLevel, GLuint _textureId) | ComputeEngine | |
createImage2D(const char *_memObjName, cl_mem_flags _memFlags, cl_channel_order _channelOrder, cl_channel_type _channelType, cl_uint _width, cl_uint _height, cl_uint _rowPitch=0, void *_data=NULL) | ComputeEngine | |
createImage3D(const char *_memObjName, cl_mem_flags _memFlags, cl_channel_order _channelOrder, cl_channel_type _channelType, cl_uint _width, cl_uint _height, cl_uint _depth, cl_uint _rowPitch=0, cl_uint _slicePitch=0, void *_data=NULL) | ComputeEngine | |
createImageSampler(const char *_samplerName, cl_bool _normalizedCoords, cl_addressing_mode _addressingMode, cl_filter_mode _filterMode) | ComputeEngine | |
createKernel(const char *_programName, const char *_kernelName) | ComputeEngine | |
createProgram(const char *_programName, const char *_fileName) | ComputeEngine | |
DEVICE_TYPE_ALL enum value (defined in ComputeEngine) | ComputeEngine | |
DEVICE_TYPE_CPU enum value (defined in ComputeEngine) | ComputeEngine | |
DEVICE_TYPE_DEFAULT enum value (defined in ComputeEngine) | ComputeEngine | |
DEVICE_TYPE_GPU enum value (defined in ComputeEngine) | ComputeEngine | |
DeviceType enum name (defined in ComputeEngine) | ComputeEngine | |
disconnect() | ComputeEngine | |
executeKernel(const char *_kernelName, cl_uint _deviceId, size_t *_globalDim, size_t *_localDim, cl_uint _dimCount) | ComputeEngine | |
finish(cl_uint _deviceIndex=0) | ComputeEngine | |
flush(cl_uint _deviceIndex=0) | ComputeEngine | |
getCLExtensions() | ComputeEngine | |
getContextDeviceCount() | ComputeEngine | |
getEstimatedWorkGroupSize(const char *_kernelName, cl_uint _deviceIndex=0) | ComputeEngine | |
getKernelObject(const char *_kernelName) | ComputeEngine | |
getMemObject(const char *_memObjName) | ComputeEngine | |
getSampler(const char *_samplerName) | ComputeEngine | |
readBuffer(const char *_memObjName, cl_uint _deviceIndex, cl_uint _start, size_t _bytes, void *_data) | ComputeEngine | |
readImage(const char *_memObjName, cl_uint _deviceIndex, cl_uint _x, cl_uint _y, cl_uint _z, cl_uint _width, cl_uint _height, cl_uint _depth, cl_uint _rowPitch, cl_uint _slicePitch, void *_data) | ComputeEngine | |
releaseGLObject(const char *_memObjName, cl_uint _deviceIndex=0) | ComputeEngine | |
setKernelArg(const char *_kernelName, cl_uint _index, void *_argsValue, size_t _argsSize) | ComputeEngine | |
setKernelArg(const char *_kernelName, cl_uint _index, const char *_memObjName) | ComputeEngine | |
setKernelArgs(const char *_kernelName,...) | ComputeEngine | |
swapMemObjects(const char *_memObjNameA, const char *_memObjNameB) | ComputeEngine | |
writeBuffer(const char *_memObjName, cl_uint _deviceIndex, cl_uint _start, size_t _bytes, void *_data) | ComputeEngine | |
writeImage(const char *_memObjName, cl_uint _deviceIndex, cl_uint _x, cl_uint _y, cl_uint _z, cl_uint _width, cl_uint _height, cl_uint _depth, cl_uint _rowPitch, cl_uint _slicePitch, void *_data) | ComputeEngine | |
~ComputeEngine() | ComputeEngine | |