Wing 323 - Kinect Version
V1.0
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changeAmmo(int _numOfAmmo) | Gun | [inline] |
drawGun() | Gun | [inline] |
getCurrentAmmoInMag() | Gun | [inline] |
getItemImage() | InventoryItem | [inline] |
getItemName() | InventoryItem | [inline] |
getTotalAmmo() | Gun | [inline] |
holsterGun() | Gun | [inline] |
LoadNextBullet() | Gun | [inline] |
m_itemImage (defined in InventoryItem) | InventoryItem | [protected] |
m_itemName (defined in InventoryItem) | InventoryItem | [protected] |
positionGun() | Gun | [inline] |
reload() | Gun | [inline] |
Start() | Gun | [inline] |
toString() | InventoryItem | [inline] |