Wing 323 - Gamepad Version
V1.0
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calculateCamPitch(GameObject _playerCam) | KinectControl | [inline] |
calculateCamRoll(GameObject _playerCam) | KinectControl | [inline] |
calculateHandDisplacement(Vector3 _handPoint) | KinectControl | [inline] |
calculatePlayerYaw(GameObject _player) | KinectControl | [inline] |
getHandPointX() | KinectControl | [inline] |
getHandPointY() | KinectControl | [inline] |
getIsInPickupSpace() | KinectControl | [inline] |
OnTriggerEnter(Collider _colObject) | KinectControl | [inline] |
OnTriggerExit(Collider _colObject) | KinectControl | [inline] |
positionKinectRig() | KinectControl | [inline] |
Start() | KinectControl | [inline] |
Update() | KinectControl | [inline] |