61 #error wglext.h included before wglew.h 67 # ifndef WIN32_LEAN_AND_MEAN 68 # define WIN32_LEAN_AND_MEAN 1 71 # undef WIN32_LEAN_AND_MEAN 79 # define GLEWAPI extern 82 # define GLEWAPI extern __declspec(dllexport) 84 # define GLEWAPI extern __declspec(dllimport) 94 #ifndef WGL_3DFX_multisample 95 #define WGL_3DFX_multisample 1 97 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060 98 #define WGL_SAMPLES_3DFX 0x2061 100 #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) 106 #ifndef WGL_3DL_stereo_control 107 #define WGL_3DL_stereo_control 1 109 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 110 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 111 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 112 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 116 #define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) 118 #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) 124 #ifndef WGL_AMD_gpu_association 125 #define WGL_AMD_gpu_association 1 127 #define WGL_GPU_VENDOR_AMD 0x1F00 128 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01 129 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 130 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 131 #define WGL_GPU_RAM_AMD 0x21A3 132 #define WGL_GPU_CLOCK_AMD 0x21A4 133 #define WGL_GPU_NUM_PIPES_AMD 0x21A5 134 #define WGL_GPU_NUM_SIMD_AMD 0x21A6 135 #define WGL_GPU_NUM_RB_AMD 0x21A7 136 #define WGL_GPU_NUM_SPI_AMD 0x21A8 138 typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (
HGLRC dstCtx,
GLint srcX0,
GLint srcY0,
GLint srcX1,
GLint srcY1,
GLint dstX0,
GLint dstY0,
GLint dstX1,
GLint dstY1,
GLbitfield mask,
GLenum filter);
139 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (
UINT id);
141 typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (
HGLRC hglrc);
142 typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (
HGLRC hglrc);
143 typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (
void);
146 typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (
HGLRC hglrc);
148 #define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) 149 #define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) 150 #define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) 151 #define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) 152 #define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) 153 #define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) 154 #define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) 155 #define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) 156 #define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) 158 #define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) 164 #ifndef WGL_ARB_buffer_region 165 #define WGL_ARB_buffer_region 1 167 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 168 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 169 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 170 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 173 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (
HANDLE hRegion);
177 #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) 178 #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) 179 #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) 180 #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) 182 #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) 188 #ifndef WGL_ARB_context_flush_control 189 #define WGL_ARB_context_flush_control 1 191 #define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000 192 #define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 193 #define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 195 #define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control) 201 #ifndef WGL_ARB_create_context 202 #define WGL_ARB_create_context 1 204 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 205 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 206 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 207 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 208 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 209 #define WGL_CONTEXT_FLAGS_ARB 0x2094 210 #define ERROR_INVALID_VERSION_ARB 0x2095 211 #define ERROR_INVALID_PROFILE_ARB 0x2096 215 #define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) 217 #define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) 223 #ifndef WGL_ARB_create_context_profile 224 #define WGL_ARB_create_context_profile 1 226 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 227 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 228 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 230 #define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) 236 #ifndef WGL_ARB_create_context_robustness 237 #define WGL_ARB_create_context_robustness 1 239 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 240 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 241 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 242 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 244 #define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) 250 #ifndef WGL_ARB_extensions_string 251 #define WGL_ARB_extensions_string 1 255 #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) 257 #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) 263 #ifndef WGL_ARB_framebuffer_sRGB 264 #define WGL_ARB_framebuffer_sRGB 1 266 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 268 #define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) 274 #ifndef WGL_ARB_make_current_read 275 #define WGL_ARB_make_current_read 1 277 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 278 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 280 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (
VOID);
283 #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) 284 #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) 286 #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) 292 #ifndef WGL_ARB_multisample 293 #define WGL_ARB_multisample 1 295 #define WGL_SAMPLE_BUFFERS_ARB 0x2041 296 #define WGL_SAMPLES_ARB 0x2042 298 #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) 304 #ifndef WGL_ARB_pbuffer 305 #define WGL_ARB_pbuffer 1 307 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D 308 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E 309 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F 310 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 311 #define WGL_PBUFFER_LARGEST_ARB 0x2033 312 #define WGL_PBUFFER_WIDTH_ARB 0x2034 313 #define WGL_PBUFFER_HEIGHT_ARB 0x2035 314 #define WGL_PBUFFER_LOST_ARB 0x2036 324 #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) 325 #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) 326 #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) 327 #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) 328 #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) 330 #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) 336 #ifndef WGL_ARB_pixel_format 337 #define WGL_ARB_pixel_format 1 339 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 340 #define WGL_DRAW_TO_WINDOW_ARB 0x2001 341 #define WGL_DRAW_TO_BITMAP_ARB 0x2002 342 #define WGL_ACCELERATION_ARB 0x2003 343 #define WGL_NEED_PALETTE_ARB 0x2004 344 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 345 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 346 #define WGL_SWAP_METHOD_ARB 0x2007 347 #define WGL_NUMBER_OVERLAYS_ARB 0x2008 348 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009 349 #define WGL_TRANSPARENT_ARB 0x200A 350 #define WGL_SHARE_DEPTH_ARB 0x200C 351 #define WGL_SHARE_STENCIL_ARB 0x200D 352 #define WGL_SHARE_ACCUM_ARB 0x200E 353 #define WGL_SUPPORT_GDI_ARB 0x200F 354 #define WGL_SUPPORT_OPENGL_ARB 0x2010 355 #define WGL_DOUBLE_BUFFER_ARB 0x2011 356 #define WGL_STEREO_ARB 0x2012 357 #define WGL_PIXEL_TYPE_ARB 0x2013 358 #define WGL_COLOR_BITS_ARB 0x2014 359 #define WGL_RED_BITS_ARB 0x2015 360 #define WGL_RED_SHIFT_ARB 0x2016 361 #define WGL_GREEN_BITS_ARB 0x2017 362 #define WGL_GREEN_SHIFT_ARB 0x2018 363 #define WGL_BLUE_BITS_ARB 0x2019 364 #define WGL_BLUE_SHIFT_ARB 0x201A 365 #define WGL_ALPHA_BITS_ARB 0x201B 366 #define WGL_ALPHA_SHIFT_ARB 0x201C 367 #define WGL_ACCUM_BITS_ARB 0x201D 368 #define WGL_ACCUM_RED_BITS_ARB 0x201E 369 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F 370 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020 371 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 372 #define WGL_DEPTH_BITS_ARB 0x2022 373 #define WGL_STENCIL_BITS_ARB 0x2023 374 #define WGL_AUX_BUFFERS_ARB 0x2024 375 #define WGL_NO_ACCELERATION_ARB 0x2025 376 #define WGL_GENERIC_ACCELERATION_ARB 0x2026 377 #define WGL_FULL_ACCELERATION_ARB 0x2027 378 #define WGL_SWAP_EXCHANGE_ARB 0x2028 379 #define WGL_SWAP_COPY_ARB 0x2029 380 #define WGL_SWAP_UNDEFINED_ARB 0x202A 381 #define WGL_TYPE_RGBA_ARB 0x202B 382 #define WGL_TYPE_COLORINDEX_ARB 0x202C 383 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 384 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 385 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 386 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A 387 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B 393 #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) 394 #define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) 395 #define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) 397 #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) 403 #ifndef WGL_ARB_pixel_format_float 404 #define WGL_ARB_pixel_format_float 1 406 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 408 #define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) 414 #ifndef WGL_ARB_render_texture 415 #define WGL_ARB_render_texture 1 417 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 418 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 419 #define WGL_TEXTURE_FORMAT_ARB 0x2072 420 #define WGL_TEXTURE_TARGET_ARB 0x2073 421 #define WGL_MIPMAP_TEXTURE_ARB 0x2074 422 #define WGL_TEXTURE_RGB_ARB 0x2075 423 #define WGL_TEXTURE_RGBA_ARB 0x2076 424 #define WGL_NO_TEXTURE_ARB 0x2077 425 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 426 #define WGL_TEXTURE_1D_ARB 0x2079 427 #define WGL_TEXTURE_2D_ARB 0x207A 428 #define WGL_MIPMAP_LEVEL_ARB 0x207B 429 #define WGL_CUBE_MAP_FACE_ARB 0x207C 430 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D 431 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E 432 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F 433 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 434 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 435 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 436 #define WGL_FRONT_LEFT_ARB 0x2083 437 #define WGL_FRONT_RIGHT_ARB 0x2084 438 #define WGL_BACK_LEFT_ARB 0x2085 439 #define WGL_BACK_RIGHT_ARB 0x2086 440 #define WGL_AUX0_ARB 0x2087 441 #define WGL_AUX1_ARB 0x2088 442 #define WGL_AUX2_ARB 0x2089 443 #define WGL_AUX3_ARB 0x208A 444 #define WGL_AUX4_ARB 0x208B 445 #define WGL_AUX5_ARB 0x208C 446 #define WGL_AUX6_ARB 0x208D 447 #define WGL_AUX7_ARB 0x208E 448 #define WGL_AUX8_ARB 0x208F 449 #define WGL_AUX9_ARB 0x2090 455 #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) 456 #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) 457 #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) 459 #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) 465 #ifndef WGL_ARB_robustness_application_isolation 466 #define WGL_ARB_robustness_application_isolation 1 468 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 470 #define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation) 476 #ifndef WGL_ARB_robustness_share_group_isolation 477 #define WGL_ARB_robustness_share_group_isolation 1 479 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 481 #define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation) 487 #ifndef WGL_ATI_pixel_format_float 488 #define WGL_ATI_pixel_format_float 1 490 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 491 #define GL_RGBA_FLOAT_MODE_ATI 0x8820 492 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 494 #define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) 500 #ifndef WGL_ATI_render_texture_rectangle 501 #define WGL_ATI_render_texture_rectangle 1 503 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 505 #define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) 511 #ifndef WGL_EXT_create_context_es2_profile 512 #define WGL_EXT_create_context_es2_profile 1 514 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 516 #define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) 522 #ifndef WGL_EXT_create_context_es_profile 523 #define WGL_EXT_create_context_es_profile 1 525 #define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 527 #define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile) 533 #ifndef WGL_EXT_depth_float 534 #define WGL_EXT_depth_float 1 536 #define WGL_DEPTH_FLOAT_EXT 0x2040 538 #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) 544 #ifndef WGL_EXT_display_color_table 545 #define WGL_EXT_display_color_table 1 549 typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (
GLushort id);
552 #define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) 553 #define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) 554 #define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) 555 #define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) 557 #define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) 563 #ifndef WGL_EXT_extensions_string 564 #define WGL_EXT_extensions_string 1 568 #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) 570 #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) 576 #ifndef WGL_EXT_framebuffer_sRGB 577 #define WGL_EXT_framebuffer_sRGB 1 579 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 581 #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) 587 #ifndef WGL_EXT_make_current_read 588 #define WGL_EXT_make_current_read 1 590 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 592 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (
VOID);
595 #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) 596 #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) 598 #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) 604 #ifndef WGL_EXT_multisample 605 #define WGL_EXT_multisample 1 607 #define WGL_SAMPLE_BUFFERS_EXT 0x2041 608 #define WGL_SAMPLES_EXT 0x2042 610 #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) 616 #ifndef WGL_EXT_pbuffer 617 #define WGL_EXT_pbuffer 1 619 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D 620 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E 621 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F 622 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 623 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 624 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 625 #define WGL_PBUFFER_LARGEST_EXT 0x2033 626 #define WGL_PBUFFER_WIDTH_EXT 0x2034 627 #define WGL_PBUFFER_HEIGHT_EXT 0x2035 637 #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) 638 #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) 639 #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) 640 #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) 641 #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) 643 #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) 649 #ifndef WGL_EXT_pixel_format 650 #define WGL_EXT_pixel_format 1 652 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 653 #define WGL_DRAW_TO_WINDOW_EXT 0x2001 654 #define WGL_DRAW_TO_BITMAP_EXT 0x2002 655 #define WGL_ACCELERATION_EXT 0x2003 656 #define WGL_NEED_PALETTE_EXT 0x2004 657 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 658 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 659 #define WGL_SWAP_METHOD_EXT 0x2007 660 #define WGL_NUMBER_OVERLAYS_EXT 0x2008 661 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009 662 #define WGL_TRANSPARENT_EXT 0x200A 663 #define WGL_TRANSPARENT_VALUE_EXT 0x200B 664 #define WGL_SHARE_DEPTH_EXT 0x200C 665 #define WGL_SHARE_STENCIL_EXT 0x200D 666 #define WGL_SHARE_ACCUM_EXT 0x200E 667 #define WGL_SUPPORT_GDI_EXT 0x200F 668 #define WGL_SUPPORT_OPENGL_EXT 0x2010 669 #define WGL_DOUBLE_BUFFER_EXT 0x2011 670 #define WGL_STEREO_EXT 0x2012 671 #define WGL_PIXEL_TYPE_EXT 0x2013 672 #define WGL_COLOR_BITS_EXT 0x2014 673 #define WGL_RED_BITS_EXT 0x2015 674 #define WGL_RED_SHIFT_EXT 0x2016 675 #define WGL_GREEN_BITS_EXT 0x2017 676 #define WGL_GREEN_SHIFT_EXT 0x2018 677 #define WGL_BLUE_BITS_EXT 0x2019 678 #define WGL_BLUE_SHIFT_EXT 0x201A 679 #define WGL_ALPHA_BITS_EXT 0x201B 680 #define WGL_ALPHA_SHIFT_EXT 0x201C 681 #define WGL_ACCUM_BITS_EXT 0x201D 682 #define WGL_ACCUM_RED_BITS_EXT 0x201E 683 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F 684 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020 685 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 686 #define WGL_DEPTH_BITS_EXT 0x2022 687 #define WGL_STENCIL_BITS_EXT 0x2023 688 #define WGL_AUX_BUFFERS_EXT 0x2024 689 #define WGL_NO_ACCELERATION_EXT 0x2025 690 #define WGL_GENERIC_ACCELERATION_EXT 0x2026 691 #define WGL_FULL_ACCELERATION_EXT 0x2027 692 #define WGL_SWAP_EXCHANGE_EXT 0x2028 693 #define WGL_SWAP_COPY_EXT 0x2029 694 #define WGL_SWAP_UNDEFINED_EXT 0x202A 695 #define WGL_TYPE_RGBA_EXT 0x202B 696 #define WGL_TYPE_COLORINDEX_EXT 0x202C 702 #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) 703 #define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) 704 #define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) 706 #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) 712 #ifndef WGL_EXT_pixel_format_packed_float 713 #define WGL_EXT_pixel_format_packed_float 1 715 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 717 #define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) 723 #ifndef WGL_EXT_swap_control 724 #define WGL_EXT_swap_control 1 726 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (
void);
727 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (
int interval);
729 #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) 730 #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) 732 #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) 738 #ifndef WGL_EXT_swap_control_tear 739 #define WGL_EXT_swap_control_tear 1 741 #define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear) 747 #ifndef WGL_I3D_digital_video_control 748 #define WGL_I3D_digital_video_control 1 750 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 751 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 752 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 753 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 758 #define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) 759 #define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) 761 #define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) 767 #ifndef WGL_I3D_gamma 768 #define WGL_I3D_gamma 1 770 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E 771 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F 778 #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) 779 #define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) 780 #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) 781 #define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) 783 #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) 789 #ifndef WGL_I3D_genlock 790 #define WGL_I3D_genlock 1 792 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 793 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 794 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 795 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 796 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 797 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 798 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A 799 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B 800 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C 802 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (
HDC hDC);
803 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (
HDC hDC);
815 #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) 816 #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) 817 #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) 818 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) 819 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) 820 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) 821 #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) 822 #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) 823 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) 824 #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) 825 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) 826 #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) 828 #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) 834 #ifndef WGL_I3D_image_buffer 835 #define WGL_I3D_image_buffer 1 837 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 838 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 845 #define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) 846 #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) 847 #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) 848 #define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) 850 #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) 856 #ifndef WGL_I3D_swap_frame_lock 857 #define WGL_I3D_swap_frame_lock 1 859 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (
VOID);
860 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (
VOID);
861 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (
BOOL*
pFlag);
862 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (
BOOL*
pFlag);
864 #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) 865 #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) 866 #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) 867 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) 869 #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) 875 #ifndef WGL_I3D_swap_frame_usage 876 #define WGL_I3D_swap_frame_usage 1 878 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (
void);
879 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (
void);
880 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (
float* pUsage);
883 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) 884 #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) 885 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) 886 #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) 888 #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) 894 #ifndef WGL_NV_DX_interop 895 #define WGL_NV_DX_interop 1 897 #define WGL_ACCESS_READ_ONLY_NV 0x0000 898 #define WGL_ACCESS_READ_WRITE_NV 0x0001 899 #define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 904 typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (
void* dxDevice);
910 #define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV) 911 #define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) 912 #define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV) 913 #define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV) 914 #define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV) 915 #define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV) 916 #define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV) 917 #define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV) 919 #define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop) 925 #ifndef WGL_NV_DX_interop2 926 #define WGL_NV_DX_interop2 1 928 #define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2) 934 #ifndef WGL_NV_copy_image 935 #define WGL_NV_copy_image 1 937 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (
HGLRC hSrcRC,
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
HGLRC hDstRC,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ,
GLsizei width,
GLsizei height,
GLsizei depth);
939 #define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) 941 #define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) 947 #ifndef WGL_NV_delay_before_swap 948 #define WGL_NV_delay_before_swap 1 952 #define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV) 954 #define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap) 960 #ifndef WGL_NV_float_buffer 961 #define WGL_NV_float_buffer 1 963 #define WGL_FLOAT_COMPONENTS_NV 0x20B0 964 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 965 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 966 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 967 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 968 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5 969 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 970 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 971 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 973 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) 979 #ifndef WGL_NV_gpu_affinity 980 #define WGL_NV_gpu_affinity 1 982 #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 983 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 994 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (
const HGPUNV *phGpuList);
995 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (
HDC hdc);
1000 #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) 1001 #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) 1002 #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) 1003 #define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) 1004 #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) 1006 #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) 1012 #ifndef WGL_NV_multisample_coverage 1013 #define WGL_NV_multisample_coverage 1 1015 #define WGL_COVERAGE_SAMPLES_NV 0x2042 1016 #define WGL_COLOR_SAMPLES_NV 0x20B9 1018 #define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) 1024 #ifndef WGL_NV_present_video 1025 #define WGL_NV_present_video 1 1027 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 1035 #define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) 1036 #define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) 1037 #define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) 1039 #define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) 1045 #ifndef WGL_NV_render_depth_texture 1046 #define WGL_NV_render_depth_texture 1 1048 #define WGL_NO_TEXTURE_ARB 0x2077 1049 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 1050 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 1051 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 1052 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 1053 #define WGL_DEPTH_COMPONENT_NV 0x20A7 1055 #define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) 1061 #ifndef WGL_NV_render_texture_rectangle 1062 #define WGL_NV_render_texture_rectangle 1 1064 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 1065 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 1066 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2 1068 #define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) 1074 #ifndef WGL_NV_swap_group 1075 #define WGL_NV_swap_group 1 1082 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (
HDC hDC);
1084 #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) 1085 #define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) 1086 #define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) 1087 #define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) 1088 #define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) 1089 #define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) 1091 #define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) 1097 #ifndef WGL_NV_vertex_array_range 1098 #define WGL_NV_vertex_array_range 1 1101 typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (
void *
pointer);
1103 #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) 1104 #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) 1106 #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) 1112 #ifndef WGL_NV_video_capture 1113 #define WGL_NV_video_capture 1 1115 #define WGL_UNIQUE_ID_NV 0x20CE 1116 #define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF 1121 typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (
HDC hDc, HVIDEOINPUTDEVICENV*
phDeviceList);
1122 typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (
HDC hDc, HVIDEOINPUTDEVICENV
hDevice);
1124 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (
HDC hDc, HVIDEOINPUTDEVICENV
hDevice);
1126 #define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV) 1127 #define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV) 1128 #define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV) 1129 #define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV) 1130 #define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV) 1132 #define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture) 1138 #ifndef WGL_NV_video_output 1139 #define WGL_NV_video_output 1 1141 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 1142 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 1143 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 1144 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3 1145 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 1146 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 1147 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 1148 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 1149 #define WGL_VIDEO_OUT_FRAME 0x20C8 1150 #define WGL_VIDEO_OUT_FIELD_1 0x20C9 1151 #define WGL_VIDEO_OUT_FIELD_2 0x20CA 1152 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB 1153 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC 1160 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV
hVideoDevice);
1164 #define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) 1165 #define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) 1166 #define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) 1167 #define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) 1168 #define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) 1169 #define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) 1171 #define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) 1177 #ifndef WGL_OML_sync_control 1178 #define WGL_OML_sync_control 1 1187 #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) 1188 #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) 1189 #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) 1190 #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) 1191 #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) 1192 #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) 1194 #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) 1200 #define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT 1201 #define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT 1411 #ifndef WGLEW_GET_VAR 1412 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) 1415 #ifndef WGLEW_GET_FUN 1416 #define WGLEW_GET_FUN(x) x WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV
DECLARE_HANDLE(HPBUFFERARB)
WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT
typedef HPBUFFEREXT(WINAPI *PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC
WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV
WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML
WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle
WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD
GLuint GLenum GLint GLint GLint GLint HGLRC hDstRC
const int const FLOAT UINT int UINT * nNumFormats
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D
WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB
WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV
WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum dstTarget
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage
WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD
WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D
WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB
HANDLE LPVOID DWORD * pSize
GLint GLint GLint GLint GLint GLint dstY0
typedef VOID(WINAPI *PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)(HGLRC dstCtx
GLint GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D
WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML
WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum GLint dstLevel
GLint GLint GLint GLint srcY1
WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT
WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD
WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D
WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string
WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format
HVIDEOINPUTDEVICENV hDevice
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region
WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop
WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT
GLuint GLenum GLint GLint GLint GLint srcZ
typedef HDC(WINAPI *PFNWGLGETCURRENTREADDCARBPROC)(VOID)
WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD
WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control
unsigned int HVIDEOOUTPUTDEVICENV hVideoDevice
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity
unsigned long unsigned long * pulCounterOutputVideo
unsigned long * pulCounterOutputPbuffer
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture
WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD
WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D
WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML
WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV
WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT
INT GLenum UINT void * data
WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control
WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV
const int const FLOAT UINT int * piFormats
typedef LPVOID(WINAPI *PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float
WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation
WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap
WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer
WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD
WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL
WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV
WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB
int int int const int * piAttribList
WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT
HPBUFFERARB int iVideoBuffer
WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV
const char *WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC(void)
WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV
WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum GLint GLint GLint GLint dstZ
WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample
WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV
WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D
WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group
typedef BOOL(WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC
GLuint GLuint * maxBarriers
WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D
typedef INT(WINAPI *PFNWGLGETGPUINFOAMDPROC)(UINT id
GLint GLint GLint GLint GLint GLint GLint GLint dstY1
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear
const int const FLOAT * pfAttribFList
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei GLsizei depth
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB
WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB
const int const FLOAT UINT nMaxFormats
WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context
WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT
INT32 INT32 * denominator
WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD
UINT PGPU_DEVICE lpGpuDevice
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer
WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV
HVIDEOOUTPUTDEVICENV * phDeviceList
WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D
WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB
WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB
WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma
WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D
HGLRC const int * attribList
WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float
int USHORT USHORT * puGreen
WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D
WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV
UINT UINT * uMaxPixelDelay
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV
WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D
typedef int(WINAPI *PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer
GLuint GLenum GLint GLint srcX
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D
GLint GLint GLint GLint GLint dstX0
WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV
GLuint GLenum GLint srcLevel
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB
WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV
WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string
WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control
WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV
GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported(const char *name)
WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer
WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT
int USHORT USHORT USHORT * puBlue
int unsigned long * pulCounterPbuffer
WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT
struct _GPU_DEVICE GPU_DEVICE
int int UINT const int * piAttributes
WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D
typedef HPBUFFERARB(WINAPI *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table
WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB
WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control
WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB
WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV
WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock
HANDLE LPVOID DWORD UINT count
WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV
WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D
WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB
WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV
WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD
const char *WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC(HDC hdc)
WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT
WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint dstName
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D
WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV
WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D
WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV
WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT
DWORD float * pLastMissedUsage
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum GLint GLint dstX
WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video
typedef UINT(WINAPI *PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc)
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV
typedef GLboolean(WINAPI *PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)(GLushort id)
WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB
typedef INT64(WINAPI *PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture
int int int int int int ySrc
struct _GPU_DEVICE * PGPU_DEVICE
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness
WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile
WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D
WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV
WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D
INT64 INT64 INT64 remainder
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum GLint GLint GLint dstY
GLuint GLenum GLint GLint GLint srcY
WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV
GLsizei const void * pointer
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read
WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile
WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV
WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT
int int UINT const int FLOAT * pfValues
GLint GLint GLint GLint GLint GLint GLint dstX1
GLEWAPI GLenum GLEWAPIENTRY wglewInit()
WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT
int unsigned long BOOL bBlock
WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV
WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB
WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV
WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D
WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation
GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension(const char *name)
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage
const int * piAttribIList
typedef HGLRC(WINAPI *PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)(UINT id)
WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV
GLenum GLsizei GLenum GLenum const void * table
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT
WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB
WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV
typedef void(WINAPI *PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)(GLushort id)
WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock
WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D
WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV
void *WINAPI * PFNWGLALLOCATEMEMORYNVPROC(GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile
int int UINT const int int * piValues
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output
typedef HANDLE(WINAPI *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC
GLint GLint GLint GLint GLint GLint GLint GLint GLbitfield mask