Here is a list of all class members with links to the classes they belong to:
- m -
- m_00
: ngl::Mat3
, ngl::Mat4
- m_01
: ngl::Mat3
, ngl::Mat4
- m_02
: ngl::Mat3
, ngl::Mat4
- m_03
: ngl::Mat4
- m_10
: ngl::Mat3
, ngl::Mat4
- m_11
: ngl::Mat3
, ngl::Mat4
- m_12
: ngl::Mat3
, ngl::Mat4
- m_13
: ngl::Mat4
- m_20
: ngl::Mat3
, ngl::Mat4
- m_21
: ngl::Mat3
, ngl::Mat4
- m_22
: ngl::Mat3
, ngl::Mat4
- m_23
: ngl::Mat4
- m_30
: ngl::Mat4
- m_31
: ngl::Mat4
- m_32
: ngl::Mat4
- m_33
: ngl::Mat4
- m_a
: ngl::Colour
, ngl::Vec4
- m_active
: ngl::Light
, ngl::ShaderProgram
- m_aim
: ngl::SpotLight
- m_alloc_func
: rapidxml::memory_pool< Ch >
- m_allocated
: ngl::AbstractVAO
, ngl::VertexArrayObject
- m_ambient
: ngl::Light
- m_aspect
: ngl::Camera
- m_attribCount
: ngl::RibExport
- m_attribs
: ngl::ShaderProgram
- m_attribute
: rapidxml::attribute_iterator< Ch >
- m_b
: ngl::Colour
, ngl::Vec3
, ngl::Vec4
- m_begin
: rapidxml::memory_pool< Ch >
- m_binFile
: ngl::NCCAPointBake
- m_bound
: ngl::AbstractVAO
, ngl::VertexArrayObject
- m_buffer
: ngl::SimpleIndexVAO
, ngl::SimpleVAO
- m_bufferPackSize
: ngl::AbstractMesh
- m_center
: ngl::AbstractMesh
, ngl::BBox
- m_channels
: ngl::Image
, ngl::Texture
- m_characters
: ngl::Text
- m_colour
: ngl::Logger::Impl
- m_compiled
: ngl::Shader
- m_constantAtten
: ngl::Light
- m_corner
: ngl::AABB
- m_cp
: ngl::BezierCurve
- m_createdVAOs
: ngl::VAOPrimitives
- m_currentNode
: ngl::XMLSerializer
- m_currentShader
: ngl::ShaderLib
- m_currFrame
: ngl::NCCAPointBake
- m_cutoffAngle
: ngl::Light
- m_d
: ngl::Plane
- m_data
: ngl::AbstractVAO::VertexData
, ngl::Image
, ngl::NCCAPointBake
, rapidxml::file< Ch >
- m_dataPackType
: ngl::AbstractMesh
- m_debugState
: ngl::Shader
, ngl::ShaderLib
, ngl::ShaderProgram
- m_degree
: ngl::BezierCurve
- m_depth
: ngl::BBox
- m_dictionary
: ngl::HoudiniGeo
- m_diffuse
: ngl::Light
- m_dir
: ngl::PathCamera
, ngl::SpotLight
- m_disableColours
: ngl::Logger::Impl
- m_doc
: ngl::XMLSerializer
- m_drawMode
: ngl::BBox
, ngl::VertexArrayObject
- m_end
: rapidxml::memory_pool< Ch >
- m_endFrame
: ngl::NCCAPointBake
- m_ext
: ngl::AbstractMesh
- m_eye
: ngl::Camera
- m_eyeCurvePoint
: ngl::PathCamera
- m_eyePath
: ngl::PathCamera
- m_face
: ngl::AbstractMesh
- m_fbl
: ngl::Camera
- m_fbr
: ngl::Camera
- m_file
: ngl::Logger::Impl
- m_first_attribute
: rapidxml::xml_node< Ch >
- m_first_node
: rapidxml::xml_node< Ch >
- m_floatGenerators
: ngl::Random
- m_fname
: ngl::XMLSerializer
- m_format
: ngl::Image
, ngl::Texture
- m_fov
: ngl::Camera
- m_frameNumber
: ngl::RibExport
- m_free_func
: rapidxml::memory_pool< Ch >
- m_ftl
: ngl::Camera
- m_ftr
: ngl::Camera
- m_g
: ngl::Colour
, ngl::Vec3
, ngl::Vec4
- m_generator
: ngl::Random
- m_hasAlpha
: ngl::Image
- m_height
: ngl::BBox
, ngl::Camera
, ngl::Image
, ngl::Texture
- m_iboID
: ngl::VertexArrayObject
- m_id
: ngl::AbstractVAO
, ngl::VertexArrayObject
- m_image
: ngl::Texture
- m_impl
: ngl::Logger
- m_indexData
: ngl::SimpleIndexVAO::VertexData
- m_indexed
: ngl::VertexArrayObject
- m_indexSize
: ngl::AbstractMesh
, ngl::SimpleIndexVAO::VertexData
- m_indexType
: ngl::SimpleIndexVAO
, ngl::SimpleIndexVAO::VertexData
, ngl::VertexArrayObject
- m_indices
: ngl::AbstractMesh
- m_indicesCount
: ngl::AbstractVAO
, ngl::VertexArrayObject
- m_innerCutoffAngle
: ngl::SpotLight
- m_inverseMatrix
: ngl::Transformation
- m_isMatrixComputed
: ngl::Transformation
- m_isOpen
: ngl::RibExport
- m_knots
: ngl::BezierCurve
- m_last_attribute
: rapidxml::xml_node< Ch >
- m_last_node
: rapidxml::xml_node< Ch >
- m_lightMode
: ngl::Light
- m_linearAtten
: ngl::Light
- m_lineNumber
: ngl::Logger::Impl
- m_lineNumberCount
: ngl::Logger::Impl
- m_linked
: ngl::ShaderProgram
- m_listIndex
: ngl::BezierCurve
- m_loaded
: ngl::AbstractMesh
, ngl::Image
- m_lod
: ngl::BezierCurve
- m_logConsole
: ngl::Logger::Impl
- m_logFile
: ngl::Logger::Impl
- m_logFileAndConsole
: ngl::Logger::Impl
- m_logfileName
: ngl::Logger::Impl
- m_look
: ngl::Camera
- m_lookCurvePoint
: ngl::PathCamera
- m_lookPath
: ngl::PathCamera
- m_m
: ngl::Mat3
, ngl::Mat4
- m_matrix
: ngl::Transformation
- m_maxX
: ngl::AbstractMesh
, ngl::BBox
- m_maxY
: ngl::AbstractMesh
, ngl::BBox
- m_maxZ
: ngl::AbstractMesh
, ngl::BBox
- m_mesh
: ngl::NCCAPointBake
- m_meshName
: ngl::NCCAPointBake
- m_meshSize
: ngl::AbstractMesh
- m_minX
: ngl::AbstractMesh
, ngl::BBox
- m_minY
: ngl::AbstractMesh
, ngl::BBox
- m_minZ
: ngl::AbstractMesh
, ngl::BBox
- m_mode
: ngl::AbstractVAO
, ngl::AbstractVAO::VertexData
, ngl::XMLSerializer
- m_multiTextureID
: ngl::Texture
- m_n
: ngl::Camera
, ngl::IndexRef
- m_name
: ngl::HouDictionaryEntry
, ngl::Shader
, rapidxml::xml_base< Ch >
- m_name_size
: rapidxml::xml_base< Ch >
- m_nbl
: ngl::Camera
- m_nbr
: ngl::Camera
- m_next_attribute
: rapidxml::xml_attribute< Ch >
- m_next_sibling
: rapidxml::xml_node< Ch >
- m_nFaces
: ngl::AbstractMesh
- m_nNorm
: ngl::AbstractMesh
- m_node
: rapidxml::node_iterator< Ch >
- m_norm
: ngl::AbstractMesh
, ngl::BBox
, ngl::Face
- m_normal
: ngl::Plane
- m_normals
: ngl::Face
- m_normalTokenIndex
: ngl::HoudiniGeo
- m_nPointAttrib
: ngl::HoudiniGeo
- m_nTex
: ngl::AbstractMesh
- m_ntl
: ngl::Camera
- m_ntr
: ngl::Camera
- m_nullProgram
: ngl::ShaderLib
- m_numCP
: ngl::BezierCurve
- m_numFrames
: ngl::NCCAPointBake
- m_numKnots
: ngl::BezierCurve
- m_numShaders
: ngl::ShaderLib
- m_numVerts
: ngl::Face
- m_nVertAttrib
: ngl::HoudiniGeo
- m_nVerts
: ngl::AbstractMesh
, ngl::NCCAPointBake
- m_oneShot
: ngl::RibExport
- m_openGL
: ngl::Colour
, ngl::Mat3
, ngl::Mat4
, ngl::Vec2
, ngl::Vec3
, ngl::Vec4
- m_order
: ngl::BezierCurve
- m_outIndices
: ngl::AbstractMesh
- m_output
: ngl::Logger::Impl
- m_pad
: ngl::Logger::Impl
- m_parent
: ngl::XMLSerializer
, rapidxml::xml_base< Ch >
- m_planes
: ngl::Camera
- m_point
: ngl::Plane
- m_position
: ngl::Light
, ngl::Transformation
- m_prev_attribute
: rapidxml::xml_attribute< Ch >
- m_prev_sibling
: rapidxml::xml_node< Ch >
- m_programID
: ngl::ShaderProgram
- m_programName
: ngl::ShaderProgram
- m_projectionMatrix
: ngl::Camera
- m_ptr
: rapidxml::memory_pool< Ch >
- m_quadraticAtten
: ngl::Light
- m_r
: ngl::Colour
, ngl::Vec3
, ngl::Vec4
- m_refCount
: ngl::Shader
- m_registeredUniforms
: ngl::ShaderProgram
- m_relIndex
: ngl::HouDictionaryEntry
- m_ribFile
: ngl::RibExport
- m_ribFileName
: ngl::RibExport
- m_rotation
: ngl::Transformation
- m_s
: ngl::Quaternion
- m_scale
: ngl::Transformation
- m_shaderHandle
: ngl::Shader
- m_shaderPrograms
: ngl::ShaderLib
- m_shaders
: ngl::ShaderLib
, ngl::ShaderProgram
- m_shaderType
: ngl::Shader
- m_size
: ngl::AbstractVAO::VertexData
, ngl::HouDictionaryEntry
- m_source
: ngl::Shader
- m_specular
: ngl::Light
- m_sphereCenter
: ngl::AbstractMesh
- m_sphereRadius
: ngl::AbstractMesh
- m_spotExponent
: ngl::SpotLight
- m_startFrame
: ngl::NCCAPointBake
- m_static_memory
: rapidxml::memory_pool< Ch >
- m_step
: ngl::PathCamera
- m_t
: ngl::IndexRef
- m_tabs
: ngl::RibExport
- m_tex
: ngl::AbstractMesh
, ngl::Face
- m_texture
: ngl::AbstractMesh
- m_textureCoord
: ngl::Face
- m_textureID
: ngl::AbstractMesh
- m_timeStamp
: ngl::Logger::Impl
- m_timeString
: ngl::Logger::Impl
- m_transform
: ngl::Light
- m_transformCount
: ngl::RibExport
- m_transposeMatrix
: ngl::Transformation
- m_type
: ngl::HouDictionaryEntry
, rapidxml::xml_node< Ch >
- m_u
: ngl::Camera
- m_up
: ngl::Camera
- m_uvTokenIndex
: ngl::HoudiniGeo
- m_v
: ngl::Camera
, ngl::IndexRef
- m_value
: rapidxml::xml_base< Ch >
- m_value_size
: rapidxml::xml_base< Ch >
- m_vao
: ngl::AbstractMesh
, ngl::BBox
- m_vaoCreators
: ngl::VAOFactory
- m_vaoCurve
: ngl::BezierCurve
- m_vaoMesh
: ngl::AbstractMesh
- m_vaoPoints
: ngl::BezierCurve
- m_vbo
: ngl::AbstractMesh
- m_vboBuffers
: ngl::AbstractMesh
- m_vboDrawType
: ngl::AbstractMesh
- m_vboIDs
: ngl::MultiBufferVAO
, ngl::VertexArrayObject
- m_vboMapped
: ngl::AbstractMesh
- m_vert
: ngl::BBox
, ngl::Face
- m_verts
: ngl::AbstractMesh
- m_viewMatrix
: ngl::Camera
- m_w
: ngl::Vec4
- m_what
: rapidxml::parse_error
- m_where
: rapidxml::parse_error
- m_width
: ngl::BBox
, ngl::Camera
, ngl::Image
, ngl::Texture
- m_worldCount
: ngl::RibExport
- m_x
: ngl::AABB
, ngl::Quaternion
, ngl::Vec2
, ngl::Vec3
, ngl::Vec4
- m_y
: ngl::AABB
, ngl::Quaternion
, ngl::Vec2
, ngl::Vec3
, ngl::Vec4
- m_z
: ngl::AABB
, ngl::Quaternion
, ngl::Vec3
, ngl::Vec4
- m_zFar
: ngl::Camera
- m_zNear
: ngl::Camera
- magnitude()
: ngl::Quaternion
- make()
: fmt::internal::ArgArray< N, false >
, fmt::internal::ArgArray< N, true >
- MakeArg()
: fmt::internal::MakeArg< Formatter >
- MakeValue()
: fmt::internal::MakeValue< Formatter >
- Malloc()
: CrtAllocator
, MemoryPoolAllocator< BaseAllocator >
- map_
: fmt::BasicFormatter< CharType, ArgFormatter >
, fmt::internal::ArgMap< Char >
- MapType
: fmt::internal::ArgMap< Char >
- mapVAOVerts()
: ngl::AbstractMesh
- mask
: GLXBufferClobberEventSGIX
- Mat3()
: ngl::Mat3
- Mat4()
: ngl::Mat4
, ngl::Vec4
- Material
: ngl::Colour
- MAX_PACKED_ARGS
: fmt::ArgList
- MaxChars
: GenericValue< Encoding, Allocator >::ShortString
- maxHeight
: GLXPipeRectLimits
- MaxSize
: GenericValue< Encoding, Allocator >::ShortString
- maxWidth
: GLXPipeRectLimits
- maxX()
: ngl::BBox
- maxY()
: ngl::BBox
- maxZ()
: ngl::BBox
- Member
: GenericValue< Encoding, Allocator >
- MemberIterator
: GenericValue< Encoding, Allocator >
- members
: GenericValue< Encoding, Allocator >::Object
- memory_pool()
: rapidxml::memory_pool< Ch >
- MemoryBuffer()
: fmt::internal::MemoryBuffer< T, SIZE, Allocator >
- MemoryPoolAllocator()
: MemoryPoolAllocator< BaseAllocator >
- MemoryStream()
: MemoryStream
- minX()
: ngl::BBox
- minY()
: ngl::BBox
- minZ()
: ngl::BBox
- move()
: ngl::Camera
- move_to()
: fmt::BasicStringWriter< Char >
, fmt::internal::StringBuffer< Char >
- moveBoth()
: ngl::Camera
- moveEye()
: ngl::Camera
- moveLook()
: ngl::Camera
- MulAdd64()
: internal::BigInteger
- MultiBufferVAO()
: ngl::MultiBufferVAO
- MultiplyPow5()
: internal::BigInteger