NGL
6.5
The NCCA Graphics Library
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This is the complete list of members for ngl::Shader, including all inherited members.
compile() noexcept | ngl::Shader | |
decrementRefCount() noexcept | ngl::Shader | inline |
getRefCount() const noexcept | ngl::Shader | inline |
getShaderHandle() const noexcept | ngl::Shader | inline |
getShaderSource() const noexcept | ngl::Shader | inline |
incrementRefCount() noexcept | ngl::Shader | inline |
load(std::string _name) noexcept | ngl::Shader | |
loadFromString(const std::string &_string) noexcept | ngl::Shader | |
m_compiled | ngl::Shader | private |
m_debugState | ngl::Shader | private |
m_name | ngl::Shader | private |
m_refCount | ngl::Shader | private |
m_shaderHandle | ngl::Shader | private |
m_shaderType | ngl::Shader | private |
m_source | ngl::Shader | private |
Shader(std::string _name, ShaderType _type) noexcept | ngl::Shader | |
toggleDebug() noexcept | ngl::Shader | inline |
~Shader() | ngl::Shader |