NGL  6.5
The NCCA Graphics Library
ngl::PathCamera Member List

This is the complete list of members for ngl::PathCamera, including all inherited members.

boxInFrustum(const AABB &b) const noexceptngl::Camera
calculateFrustum() noexceptngl::Camera
CAMBWD enum valuengl::PathCameraprotected
Camera() noexceptngl::Camera
Camera(const Vec3 &_eye, const Vec3 &_look, const Vec3 &_up) noexceptngl::Camera
CAMFWD enum valuengl::PathCameraprotected
createCurvesForDrawing(int _lod) noexceptngl::PathCamera
DIRECTION enum namengl::PathCameraprotected
drawFrustum() noexceptngl::Camera
drawPaths() const noexceptngl::PathCamera
getAspect() const noexceptngl::Camerainline
getEye() const noexceptngl::Camerainline
getFar() const noexceptngl::Camerainline
getFOV() const noexceptngl::Camerainline
getLook() const noexceptngl::Camerainline
getN() const noexceptngl::Camerainline
getNear() const noexceptngl::Camerainline
getProjectionMatrix() noexceptngl::Camerainline
getU() const noexceptngl::Camerainline
getUp() const noexceptngl::Camerainline
getV() const noexceptngl::Camerainline
getViewMatrix() noexceptngl::Camerainline
getVPMatrix() const noexceptngl::Camerainline
isPointInFrustum(const Vec3 &_p) const noexceptngl::Camera
isSphereInFrustum(const Vec3 &_p, Real _radius) const noexceptngl::Camera
loadPath(const std::string &_fName) noexceptngl::PathCamera
m_aspectngl::Cameraprotected
m_dirngl::PathCameraprotected
m_eyengl::Cameraprotected
m_eyeCurvePointngl::PathCameraprotected
m_eyePathngl::PathCameraprotected
m_fblngl::Cameraprotected
m_fbrngl::Cameraprotected
m_fovngl::Cameraprotected
m_ftlngl::Cameraprotected
m_ftrngl::Cameraprotected
m_heightngl::Cameraprotected
m_lookngl::Cameraprotected
m_lookCurvePointngl::PathCameraprotected
m_lookPathngl::PathCameraprotected
m_nngl::Cameraprotected
m_nblngl::Cameraprotected
m_nbrngl::Cameraprotected
m_ntlngl::Cameraprotected
m_ntrngl::Cameraprotected
m_planesngl::Cameraprotected
m_projectionMatrixngl::Cameraprotected
m_stepngl::PathCameraprotected
m_ungl::Cameraprotected
m_upngl::Cameraprotected
m_vngl::Cameraprotected
m_viewMatrixngl::Cameraprotected
m_widthngl::Cameraprotected
m_zFarngl::Cameraprotected
m_zNearngl::Cameraprotected
move(Real _dx, Real _dy, Real _dz) noexceptngl::Camera
moveBoth(Real _dx, Real _dy, Real _dz) noexceptngl::Camera
moveEye(Real _dx, Real _dy, Real _dz) noexceptngl::Camera
moveLook(Real _dx, Real _dy, Real _dz) noexceptngl::Camera
normalisedPitch(Real _angle) noexceptngl::Camera
normalisedRoll(Real _angle) noexceptngl::Camera
normalisedYaw(Real _angle) noexceptngl::Camera
PathCamera()ngl::PathCamerainline
PathCamera(const Vec3 &_up, const BezierCurve &_eyePath, const BezierCurve &_lookPath, const Real _step) noexceptngl::PathCamera
PathCamera(const Vec3 &_up, Vec3 const *_eyePoints, int _nEyePoints, Vec3 const *_lookPoints, int _nLookPoints, Real _step) noexceptngl::PathCamera
PathCamera(const Vec4 &_up, const std::string &_fName, Real _step) noexceptngl::PathCamera
pitch(Real _angle) noexceptngl::Camera
ProjPlane enum namengl::Cameraprotected
roll(Real _angle) noexceptngl::Camera
rotAxes(Vec4 &io_a, Vec4 &io_b, const Real _angle) noexceptngl::Cameraprotected
set(const Vec3 &_eye, const Vec3 &_look, const Vec3 &_up) noexceptngl::Camera
setAspect(Real _asp) noexceptngl::Camera
setDefaultCamera() noexceptngl::Camera
setEye(Vec4 _e) noexceptngl::Camerainline
setLook(Vec4 _e) noexceptngl::Camerainline
setPerspProjection() noexceptngl::Cameraprotected
setProjectionMatrix() noexceptngl::Cameraprotected
setShape(Real _viewAngle, Real _aspect, Real _near, Real _far) noexceptngl::Camera
setViewAngle(Real _angle) noexceptngl::Camera
setViewMatrix() noexceptngl::Cameraprotected
slide(Real _du, Real _dv, Real _dn) noexceptngl::Camera
update() noexceptngl::PathCamera
updateLooped() noexceptngl::PathCamera
writeRib(RibExport &_rib) const noexceptngl::Camera
yaw(Real _angle) noexceptngl::Camera
~PathCamera() noexceptngl::PathCamera