NGL  6.5
The NCCA Graphics Library
ngl::Mat3 Member List

This is the complete list of members for ngl::Mat3, including all inherited members.

Camera classngl::Mat3friend
determinant() const noexceptngl::Mat3
euler(Real _angle, Real _x, Real _y, Real _z) noexceptngl::Mat3
getBackVector() const noexceptngl::Mat3
getDownVector() const noexceptngl::Mat3
getForwardVector() const noexceptngl::Mat3
getLeftVector() const noexceptngl::Mat3
getRightVector() const noexceptngl::Mat3
getUpVector() const noexceptngl::Mat3
identity() noexceptngl::Mat3
inverse() noexceptngl::Mat3
m_00ngl::Mat3
m_01ngl::Mat3
m_02ngl::Mat3
m_10ngl::Mat3
m_11ngl::Mat3
m_12ngl::Mat3
m_20ngl::Mat3
m_21ngl::Mat3
m_22ngl::Mat3
m_mngl::Mat3
m_openGLngl::Mat3
Mat3() noexceptngl::Mat3
Mat3(Real _00, Real _01, Real _02, Real _10, Real _11, Real _12, Real _20, Real _21, Real _22) noexceptngl::Mat3
Mat3(const Mat4 &_m) noexceptngl::Mat3
Mat3(const Mat3 &_m) noexceptngl::Mat3
Mat3(const Real _m) noexceptngl::Mat3
null() noexceptngl::Mat3
openGL() noexceptngl::Mat3inline
operator*(const Mat3 &_m) const noexceptngl::Mat3
operator*(Real _i) const noexceptngl::Mat3
operator*(const Vec3 &_v) const noexceptngl::Mat3
operator*=(const Mat3 &_m) noexceptngl::Mat3
operator*=(Real _i) noexceptngl::Mat3
operator+(const Mat3 &_m) const noexceptngl::Mat3
operator+=(const Mat3 &_m) noexceptngl::Mat3
Quaternion classngl::Mat3friend
rotateX(Real _deg) noexceptngl::Mat3
rotateY(Real _deg) noexceptngl::Mat3
rotateZ(Real _deg) noexceptngl::Mat3
scale(Real _x, Real _y, Real _z) noexceptngl::Mat3
setAtXY(GLint _x, GLint _y, Real _equals) noexceptngl::Mat3
Transformation classngl::Mat3friend
transpose() noexceptngl::Mat3