NGL  6.5
The NCCA Graphics Library
ShaderProgram.h File Reference
#include "Shader.h"
#include "Types.h"
#include "Util.h"
#include <vector>
#include <unordered_map>
+ Include dependency graph for ShaderProgram.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  ngl::ShaderProgram
 
struct  ngl::ShaderProgram::uniformData
 this structure holds information about the registered uniforms in the program id is the uniform location, name is the uniform name, type is the GLenum type More...
 

Namespaces

 ngl
 implementation files for RibExport class