NGL
6.5
The NCCA Graphics Library
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basic obj loader inherits from AbstractMesh More...
#include "Types.h"
#include <vector>
#include "Texture.h"
#include <iostream>
#include <fstream>
#include <string>
#include <memory>
#include "Vec4.h"
#include "AbstractMesh.h"
#include "BBox.h"
#include "RibExport.h"
#include <cmath>
Go to the source code of this file.
Classes | |
class | ngl::Obj |
used to load in an alias wave front obj format file and draw using open gl has been completly re-written to use boost::spirit parser, most of this code is a modified version of the OBJReader class from the cortex-vfx lib framework here http://code.google.com/p/cortex-vfx/ More... | |
Namespaces | |
ngl | |
implementation files for RibExport class | |
basic obj loader inherits from AbstractMesh
Definition in file Obj.h.