MSc Projects 2025
The following page contains the Masters project from all of the 2025 MSc Computer Animation and Visual Effects class.
(The work is presented in alphabetical order)
- Sharath Bandari Comparative Analysis of AI Paradigms in Complex Spatial Reasoning
- Parker Britt Enzo: A Node-Based Parametric modelling Framework for Digital Content Creation
- Omar Fayed Stylized Motion Blur Houdini Digital Asset
- Flora Feiluore Asset Import and Preparation Pipeline Tool for Maya
- Will Harries Developing a Building Construction Timelapse Generator.
- Daniela Hernandez Speech Driven to 3D Facial Animation in Maya
- Alesia Karchevskaia Production Tracking Software for VFX and Animation
- Marisa Liebner Virtual Garment Creation and Cloth Simulation: A Tool for Unreal Engine 5
- Radeke Onamusi DCC Rendering Pipeline Tool
- Siddhant Sawkar An Automated Time and Activity Tracking System for VFX Production Pipelines
- Robin Van Den Eerenbeemd A rigging Script Editor : Maya integrated IDE to support riggers
- Anu Kriti Wadhwa SplitShade: WebGPU Playground
- Haoxiang Yang UE Plugin Integrating AI Automatic Segmentation and 3D Reconstruction of Liver MRI Images for VR
- Haohan Zhang Unreal Engine Reusable Stylised Framework
- Suolin Zhang Training Neural Materials For Real-Time Rendering: A Replication with INT8 Quantisation and ACF-Guided Synthesis