Pathfinding Algorithms in Multi-Agent Systems
Multi agent systems can be used to simulation traffic and pedestrian activity. The main purpose of such a simulation could be for research purposes, traffic management as well as for crowd simulations and realism in games. The multi-agent system for traffic and pedestrian activity involves two main agents - the vehicles and the pedestrians. These two agents respond to a traffic signal as well as to each other in the given environment. Although many such simulations are existent, many of them don’t consider the inclusion of realistic pathfinding algorithms. This simulation also takes into consideration a small amount of errors in the behavior of agents by using adjustments in the pathfinding algorithm.