Alexander Turusov

Modular Procedural Rigging

Thesis ( download)

Demonstrations

Some rendered examples of rigs constructed with this toolkit, driven by motion capture animation…

Overview of the “features” system which allows defining how a rig should be constructed (what features it should have)…

Rigs are saved in “rig templates” which can be updated. The updates are distributed to users of the rig without breaking existing animation keyframes…

Tools

The following animation pipeline structure is implemented by this toolkit…

Step 1: using the Rig Group Editor tool a skeleton is split into logical groups…

Step 2: the Rig Editor is the main tool which is used to procedurally construct a rig and save it as a rig template file…

Step 3: the Rig Loader is used for loading and modifying rigs constructed with this toolkit…